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TLAS3 Chapter 16 Faith podcast episode

TLAS3 Chapter 16 Faith

The Lone Adventurer  

 

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02 Apr 2025

 

30:33

As Blue Flight engage the Dominion fighters, Mina makes a fateful decision. 

Links

Transcript: 

https://docs.google.com/document/d/1vsMG1mFy-Dv_24CntIEXoxzPVAzC_-2ghkpVrAYT4Hk/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Email TheLoneAdv@gmail.com

BlueSky: @theloneadventurer.bsky.social

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Warbirds RPG https://www.drivethrurpg.com/en/product/115960/warbirds-role-playing-game

Ironsworn: Sundered Isles: https://www.drivethrurpg.com/en/product/477033/sundered-isles-expansion-for-ironsworn-starforged

Pocketforge online tool: https://pocketforge.rockpaperstory.com/

Perchance TLA random event oracle: https://perchance.org/tla-randomevent Perchance TLA ritual generator:https://perchance.org/tla-tatters-ritual-generator

Perchance TLA Mythic 2e GME  https://perchance.org/tla-mythic2e

Perchance TLA OCEANIC NPC generator https://perchance.org/tla-oceanic-npc

Perchance TLA OCEANIC NPC behaviour oracle https://perchance.org/tla-oceanic-behaviour

Perchance TLA Hammerhold Explorer https://perchance.org/tla-hammerhold

Mechanics

Scene 0 (The Dead Reckoning)

 

Ask the Oracle: are the shields blown? (Likely) yes

 

React Under Fire

Weak hit: 5 + 1 (edge) = 6 vs 2, 7.

Withstand Damage 2 damage (⅗) Strong hit: 6 + 3 (custom) = 9 vs 7, 5. +1 integrity (⅘)

Will Barbican assist? 50/50 No

Scene 1 (Warbirds) Chaos Factor 6 Scene Description: Dogfight! Scene Test: The scene is Interrupted: Current Context * Meaning: Lure Completion: this is a trap: the freighters are disguised weapons platforms

Round 1

Ambush rolls

  • Snake-eyes 9 v Bandit 1 6: ambush. 9-2=7: down
  • Gadget 6 v Bandit 2 5: ambush. 5-2=3: trailing smoke
  • Backfire 7 v Bandit 3 6: ambush. 3-2=1. Spend 1 reserve (AP)=4: crippled 

 

Round 2

Dogfighting rolls

  • Snake-eyes 12  
  • Gadget 12
  • Backfire 9
  • Bandit 1 Down
  • Bandit 2 7
  • Bandit 3 (catch net: fails)
  • Bandit 4 8
  • Bandit 5 11
  • Bandit 6 10
  • Bandit 7 8
  • Bandit 8 10 
  • Bandit 9 9

Start of Round 2

 

Snake-eyes v Bandit 8: 7 v Shoot def 4=3 Lead, 5 damage: crippled

Gadget v Bandit 6: 8 v Stunt def 4=4 Lead, 5 damage, crippled 

Bandit v Backfire: 5 v Stunt Def 8 (Backfire +1 next Dogfighting)

Backfire v Bandit 2: 8 v Stunt Def 3=5 lead, 8 damage, down

End of Round 2

Freighters are frigates!

Ask the Oracle: does the enemy captain offer them a chance to flee? (Unlikely) Yes

Scene 2

Enter the Fray Strong hit: 3 + 3 (wits) = 6 vs 1, 1. Match event: Capture Vengeance (take advantage of gunners’ focus on the warbirds)

  • +2 momentum
  • In control

Gain Ground Miss: 1 + 3 (wits) = 4 vs 6, 6. Match event: Share Structure.

Pay the Price Roll twice: You are delayed or put at a disadvantage, You are stressed

Endure Stress (-2 spirit) Strong hit: 6 + 2 (heart) = 8 vs 5, 2.

  • +1 spirit
  • +1 momentum

 

Scene 3 Chaos Factor 7 Scene Description: Strafing run Scene Test: The scene is Interrupted: Ambiguous Event * Meaning: Free Conflict (Mina reveals the news of the fleet at Conflict)

Round 1

Strafing roll

  • Snake-eyes: 12
  • Gadget: 8
  • Backfire: 14

Intrepid: 6 vs 5 (Gadget): 3 damage (absorbed by armour)

Vanguard: 3 v 5 (Gadget (miss)

Snake-eyes: 

  • Gunnery 7 v guns: lead 1, damage 3-2=1 (damaged) 
    • incendiary shells|: obstructing smoke (-1 threat/ attacks 1 round)
  • Ordinance: Rocket: miss

Gadget

  • Gunnery 4, 3: miss
  • Ordinance: drop bomb 1: damage 6: 2 damage to main structure

Backfire

  • Gunnery 6: 1 damage tun guns, destroyed
  • Ordinance: miss

Retaliatory: miss v Backfire

Round 2

Strafing roll

  • Snake-eyes: 11
  • Gadget: 8
  • Backfire: 13

Intrepid: 

  • 7 v 5 lead 2=4-3=1 damage
  • 5 v 5 lead 0=2-3=0 damage

 

Vanguard: 

  • 5 v 5 lead 0=2-3=0 damage
  • 3 v 5 miss

Vengeance: no attacks

Snake-eyes: 

  • Gunnery 10 v guns: lead 4+2=6-2: 4 damage: turret destroyed
  • Ordinance: Rocket: miss
  •  

Backfire

  • Gunnery miss
  • Ordinance: miss

Gadget

  • Gunnery 4 miss
  • Ordinance: drop bomb 2: 6+1 reserve: hit: 7 vs bomb bay: 4 destroyed 

Does the bomb payload detonate? Likely: Yes

BOOM.

As Blue Flight engage the Dominion fighters, Mina makes a fateful decision. 

Links

Transcript: 

https://docs.google.com/document/d/1vsMG1mFy-Dv_24CntIEXoxzPVAzC_-2ghkpVrAYT4Hk/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Email TheLoneAdv@gmail.com

BlueSky: @theloneadventurer.bsky.social

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Warbirds RPG https://www.drivethrurpg.com/en/product/115960/warbirds-role-playing-game

Ironsworn: Sundered Isles: https://www.drivethrurpg.com/en/product/477033/sundered-isles-expansion-for-ironsworn-starforged

Pocketforge online tool: https://pocketforge.rockpaperstory.com/

Perchance TLA random event oracle: https://perchance.org/tla-randomevent Perchance TLA ritual generator:https://perchance.org/tla-tatters-ritual-generator

Perchance TLA Mythic 2e GME  https://perchance.org/tla-mythic2e

Perchance TLA OCEANIC NPC generator https://perchance.org/tla-oceanic-npc

Perchance TLA OCEANIC NPC behaviour oracle https://perchance.org/tla-oceanic-behaviour

Perchance TLA Hammerhold Explorer https://perchance.org/tla-hammerhold

Mechanics

Scene 0 (The Dead Reckoning)

 

Ask the Oracle: are the shields blown? (Likely) yes

 

React Under Fire

Weak hit: 5 + 1 (edge) = 6 vs 2, 7.

Withstand Damage 2 damage (⅗) Strong hit: 6 + 3 (custom) = 9 vs 7, 5. +1 integrity (⅘)

Will Barbican assist? 50/50 No

Scene 1 (Warbirds) Chaos Factor 6 Scene Description: Dogfight! Scene Test: The scene is Interrupted: Current Context * Meaning: Lure Completion: this is a trap: the freighters are disguised weapons platforms

Round 1

Ambush rolls

  • Snake-eyes 9 v Bandit 1 6: ambush. 9-2=7: down
  • Gadget 6 v Bandit 2 5: ambush. 5-2=3: trailing smoke
  • Backfire 7 v Bandit 3 6: ambush. 3-2=1. Spend 1 reserve (AP)=4: crippled 

 

Round 2

Dogfighting rolls

  • Snake-eyes 12  
  • Gadget 12
  • Backfire 9
  • Bandit 1 Down
  • Bandit 2 7
  • Bandit 3 (catch net: fails)
  • Bandit 4 8
  • Bandit 5 11
  • Bandit 6 10
  • Bandit 7 8
  • Bandit 8 10 
  • Bandit 9 9

Start of Round 2

 

Snake-eyes v Bandit 8: 7 v Shoot def 4=3 Lead, 5 damage: crippled

Gadget v Bandit 6: 8 v Stunt def 4=4 Lead, 5 damage, crippled 

Bandit v Backfire: 5 v Stunt Def 8 (Backfire +1 next Dogfighting)

Backfire v Bandit 2: 8 v Stunt Def 3=5 lead, 8 damage, down

End of Round 2

Freighters are frigates!

Ask the Oracle: does the enemy captain offer them a chance to flee? (Unlikely) Yes

Scene 2

Enter the Fray Strong hit: 3 + 3 (wits) = 6 vs 1, 1. Match event: Capture Vengeance (take advantage of gunners’ focus on the warbirds)

  • +2 momentum
  • In control

Gain Ground Miss: 1 + 3 (wits) = 4 vs 6, 6. Match event: Share Structure.

Pay the Price Roll twice: You are delayed or put at a disadvantage, You are stressed

Endure Stress (-2 spirit) Strong hit: 6 + 2 (heart) = 8 vs 5, 2.

  • +1 spirit
  • +1 momentum

 

Scene 3 Chaos Factor 7 Scene Description: Strafing run Scene Test: The scene is Interrupted: Ambiguous Event * Meaning: Free Conflict (Mina reveals the news of the fleet at Conflict)

Round 1

Strafing roll

  • Snake-eyes: 12
  • Gadget: 8
  • Backfire: 14

Intrepid: 6 vs 5 (Gadget): 3 damage (absorbed by armour)

Vanguard: 3 v 5 (Gadget (miss)

Snake-eyes: 

  • Gunnery 7 v guns: lead 1, damage 3-2=1 (damaged) 
    • incendiary shells|: obstructing smoke (-1 threat/ attacks 1 round)
  • Ordinance: Rocket: miss

Gadget

  • Gunnery 4, 3: miss
  • Ordinance: drop bomb 1: damage 6: 2 damage to main structure

Backfire

  • Gunnery 6: 1 damage tun guns, destroyed
  • Ordinance: miss

Retaliatory: miss v Backfire

Round 2

Strafing roll

  • Snake-eyes: 11
  • Gadget: 8
  • Backfire: 13

Intrepid: 

  • 7 v 5 lead 2=4-3=1 damage
  • 5 v 5 lead 0=2-3=0 damage

 

Vanguard: 

  • 5 v 5 lead 0=2-3=0 damage
  • 3 v 5 miss

Vengeance: no attacks

Snake-eyes: 

  • Gunnery 10 v guns: lead 4+2=6-2: 4 damage: turret destroyed
  • Ordinance: Rocket: miss
  •  

Backfire

  • Gunnery miss
  • Ordinance: miss

Gadget

  • Gunnery 4 miss
  • Ordinance: drop bomb 2: 6+1 reserve: hit: 7 vs bomb bay: 4 destroyed 

Does the bomb payload detonate? Likely: Yes

BOOM.

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